![]() Subpixels are used to measure Mario’s coordinates between pixels. speedrunning for a while now, it’s a tremendously difficult one - you don’t just have to be pixel perfect, you have to take something called “ subpixels” into account. While the glitch has been a mainstay of Super Mario Bros. In turn, Mario only gets 100 bonus points if this glitch is in place - but that’s a small price to pay for a legendary world record. The flagpole glitch he mentioned is a well-known trick where Mario glitches into the block holding the flag, which allows him to finish the level without having it lower down. ![]() 35 seconds over the old record going into 8-4.” ![]() So, what was it that allowed Niftski to achieve this extraordinary new time? In a message to Polygon, he noted that his timesave over the old record was “the implementation of 8-1 flagpole glitch, which saved. “This is insane,” Niftski said during the stream. Clocking in at 4:54:948, it is now the fastest anyone has beaten Super Mario Bros. The new record, which is being called historic by the community, was achieved by Twitch streamer Niftski. Already, a 4:55 time is nearly flawless compared to what a computer can achieve (4:54.26, for those keeping track.)Īnd now, in 2021, someone has. ![]() The question was whether or not an actual human could improve on what is already an extremely optimized run that requires pixel-perfect control. At least, that’s what tool-assisted speedruns, which can be written frame by frame, tell the experts. Theoretically, a faster time has always been possible. ![]()
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